Dragon s Lair - Hypixel SkyBlock Wiki
Dragon's Lair
Dragon's Lair is a rare zone in Crystal Hollows where golden dragons sell life eggs.
Contents
Purpose
Dragon's Lair is a very rare zone that can appear in the Mitril Ore Deposits Domain in the lobby of Crystal Hollows. Unlike the Fairy Grotto, its appearance in the lobby is not guaranteed.
Although it cannot be tracked with the Compass of Desire, the dragon's womb can be found according to the outside sounds of roaring and flapping wings. This is the only place in the game where you can buy golden dragon eggs.
Golden DragonHatched at level 100
Progressed to level 2: 0% ------------------- 0 /660
Right-click to add to your pet menu!
Cost: 500. 000. 000 Coins Enchanted Gold Block X50 вќ€ Perfect Amethyst в Perfect Nephrite вњЋ Ideal Sapphire в…ћ Perfect Amber вњ§ Ideal Topaz
Confirm PurchaseHatched at level 100
Progressed to level 2: 0% ------------------- 0 /660
Right-click to add to your pet menu!
Cost: 500. 000. 000 Coins Enchanted Gold Block X50 вќ€ Perfect Amethyst в Perfect Nephrite вњЋ Ideal Sapphire в…ћ Perfect Amber вњ§ Ideal Topaz
Dialogue
Dialogue | Terminology |
[NPC] Golden Dragon: Don't think I'm sleeping, thief. [NPC] Golden Dragon: This egg is mine, but I'm willing to sell it for pure gold and gems. [NPC] Golden Dragon: But are you rich? | No |
Trivia
- The design of this area is inspired by the Great Hall of Trains.
- The dragon design is borrowed from Smuug, and the dialogue is also inspired by this.
- In each lobby, you can buy 3 golden dragon eggs.
- Obtaining a golden dragon egg will earn you the dragon egg achievement.
- Dragon lairs are likely to only spawn in Mithrile deposits.
Tip How Dragon Loot Actually Works
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Status is closed for replies.Hi, I wanted to post to clarify a number of inaccuracies about how dragon loot actually works. Please note that this is not publicly released information, nor has it been publicly distributed by staff. Also, before we start talking about how LUTA works, please remember that LUTA is still RNG-based and no swords or armor are guaranteed.
First of all, regarding the weight, the eyes placed to spawn the dragon are equivalent to 100, each of which is 300, the second weight is 250, the second is the third. Is equivalent to 200 weight. The weight of 50 to 150 is given because it is not in the top 3, but there is no free space information that can give 50 to 150 weights, but even if you do not enter the top 3, you have boots and two eyes. The way to get the placed helmet is explained.
It is even more detailed about how the prey is actually rolled and what direction is placed. It is possible to "give" a knife weighing 450, chest-paddy, leggings-350, helmet-350, and boots-300. As a result, there is a chance to get boots, including the case where the first space was obtained, but the first space was obtained.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet). < SPAN> First, as for the weight, the eyes placed to spawn the dragon are equivalent to 100 weights, the first space is 300, and the second is 250. The third is equivalent to 200 weight. The weight of 50 to 150 is given because it is not in the top 3, but there is no free space information that can give 50 to 150 weights, but even if you do not enter the top 3, you have boots and two eyes. The way to get the placed helmet is explained.
It is even more detailed about how the prey is actually rolled and what direction is placed. It is possible to "give" a knife weighing 450, chest-paddy, leggings-350, helmet-350, and boots-300. As a result, there is a chance to get boots, including the case where the first space was obtained, but the first space was obtained.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet). First of all, regarding the weight, the eyes placed to spawn the dragon are equivalent to 100, each of which is 300, the second weight is 250, the second is the third. Is equivalent to 200 weight. The weight of 50 to 150 is given because it is not in the top 3, but there is no free space information that can give 50 to 150 weights, but even if you do not enter the top 3, you have boots and two eyes. The way to get the placed helmet is explained.
It is even more detailed about how the prey is actually rolled and what direction is placed. It is possible to "give" a knife weighing 450, chest-paddy, leggings-350, helmet-350, and boots-300. As a result, there is a chance to get boots, including the case where the first space was obtained, but the first space was obtained.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet).
Number of dragon eyes vs. other players, my recommendation is 2. If you set 2 eyes and get 3rd place, you have a chance to get one of the armor items as loot, if you get 1st or 2nd place, you have a chance to get a sword as loot. Remember that the whole system depends on luck and rank, like 2 eyes for 1 sword, 8 eyes for 1 sword, and 8 eyes for 1 shard again. I think placing 2 eyes is the most stable way to get armor and swords with low dragon eye cost, but it still depends a lot on RPG.
Some people recommended placing a certain amount of eyes to always get armor, but let me know your opinion below and what you think about the current game LUTA system.
I think this has cleared up a lot of errors and stopped the spread of misinformation, at least for the purpose of this topic, dragon root. The delusions are about when the dragon was killed, the amount of CP, the time of birth, what kind of dragon it is, etc. If you have any questions, ask below and I will answer as best I can.
The source is me, so this is accurate information.
Now, go slay some dragons. Thanks to @brilliantbob303 for making this.Mynetrix
TL; Dr Dragon drops are determined by weight Each eye = 100 Weight 1st place: 300W 2nd place: 250W 3rd place: 200W Possible in other places but not sure.RPG sword = 450W + (2-3% chance to get a sword, but still rare) BIB = 400 Leggings = 350 Helmet = 350 Helmet = 350 Boots = 300 (you can get it if you come without an eye at first).
- (lowest to highest)
- The rest of the weight comes in the form of fragments (22W per fragment).
- Last updated: August 31, 2019
Sambria
Dedicated Member
AuthorSambria
Dedicated Member
Author If you are interested in how to pronounce my name, it's "Mine - Tricks".Posts 1.
Comments 4.
IDelinquent
Well-Known Member
Glasses 340 Tut Member Posts since June 5, 2018 1. 284 Response Score 623BrilliantBob303
Well-Known Member
Tut Member Posts on June 5, 2018 1. 284 Response Score 623Number of dragon eyes vs. other players, my recommendation is 2. If you set 2 eyes and get 3rd place, you have a chance to get one of the armor items as loot, if you get 1st or 2nd place, you have a chance to get a sword as loot. Remember that the whole system depends on luck and rank, like 2 eyes for 1 sword, 8 eyes for 1 sword, and 8 eyes for 1 shard again. I think placing 2 eyes is the most stable way to get armor and swords with low dragon eye cost, but it still depends a lot on RPG.
If you don't mind a screenshot or recording.
I think this has cleared up a lot of errors and stopped the spread of misinformation, at least for the purpose of this topic, dragon root. The delusions are about when the dragon was killed, the amount of CP, the time of birth, what kind of dragon it is, etc. If you have any questions, ask below and I will answer as best I can.
The source is me, so this is accurate information.
Very helpful, I'm sure I and other N00Bs will find it very usefulcoopjc
Active Member
Snerd February 17, 2018 Posted 437 Response Score 270TL; Dragon Drops is based on the weight of each eye = 100. 1st authority: 300W 2nd: 250W 3rd place: 200W is probably the authority for other space, but I do not understand it.
Mynetrix
Dedicated Member
The presence of this weight assigns the right to receive the prize, but the receipt is not allowed, this depends on the evaluation of the blade = 450W +(2-3 % of the probability to get an eye, it is a dragon. It is possible to get only one to get, but it is quite rare) BIB = 400 leggings = 400/350 helmet = 350 boots (you can get it when you come first without eyes. )Number of dragon eyes vs. other players, my recommendation is 2. If you set 2 eyes and get 3rd place, you have a chance to get one of the armor items as loot, if you get 1st or 2nd place, you have a chance to get a sword as loot. Remember that the whole system depends on luck and rank, like 2 eyes for 1 sword, 8 eyes for 1 sword, and 8 eyes for 1 shard again. I think placing 2 eyes is the most stable way to get armor and swords with low dragon eye cost, but it still depends a lot on RPG.
The remaining authority is obtained by a fragment that appears (22W per fragment).
I think this has cleared up a lot of errors and stopped the spread of misinformation, at least for the purpose of this topic, dragon root. The delusions are about when the dragon was killed, the amount of CP, the time of birth, what kind of dragon it is, etc. If you have any questions, ask below and I will answer as best I can.
The source is me, so this is accurate information.
thank you! It's super convenient! If I put in two, there is a risk that the first or second frame will not be taken, so I will assign the fourth to increase the probability in the same way as someone.BrilliantBob303
Well-Known Member
Tut Member Posts on June 5, 2018 1. 284 Response Score 623 thank you! It's super convenient! If I put in two, there is a risk that the first or second frame will not be taken, so I will assign the fourth to increase the probability in the same way as someone. Using this weight gains rights, but it does not guarantee the receipt, but this is based on the evaluation of knife = 450W+(the chance to acquire at the 2nd to 3rd % is the arrangement. , There is a possibility that only one is obtained in the dragon, but it is quite large) Bib) = 400 leggings = 400/350 helmet = 350 boots = 300 (it can be obtained by arriving first without eyes).Nathanliel
Active Member
(With value reduction values)The remaining authority is obtained with the fragments that appear (22W per debris).
aaimpulse
New Member
Thank you! Joined February 17, 2018 Posted 437 Reaction evaluation 270SkyPesos
Forum Expert
Thank you for that section!Hi, I wanted to post to clarify a number of inaccuracies about how dragon loot actually works. Please note that this is not publicly released information, nor has it been publicly distributed by staff. Also, before we start talking about how LUTA works, please remember that LUTA is still RNG-based and no swords or armor are guaranteed.
Enrollment June 27, 2019 Posted on 253 Reaction evaluation 130
So there's actually a rudimentary luck, maybe. I set the fourth place every time and get the flags at first or second place in 30%.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet). < SPAN> First, as for the weight, the eyes placed to spawn the dragon are equivalent to 100 weights, the first space is 300, and the second is 250. The third is equivalent to 200 weight. The weight of 50 to 150 is given because it is not in the top 3, but there is no free space information that can give 50 to 150 weights, but even if you do not enter the top 3, you have boots and two eyes. The way to get the placed helmet is explained.
It is even more detailed about how the prey is actually rolled and what direction is placed. It is possible to "give" a knife weighing 450, chest-paddy, leggings-350, helmet-350, and boots-300. As a result, there is a chance to get boots, including the case where the first space was obtained, but the first space was obtained.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet). First of all, regarding the weight, the eyes placed to spawn the dragon are equivalent to 100, each of which is 300, the second weight is 250, the second is the third. Is equivalent to 200 weight. The weight of 50 to 150 is given because it is not in the top 3, but there is no free space information that can give 50 to 150 weights, but even if you do not enter the top 3, you have boots and two eyes. The way to get the placed helmet is explained.
In real time, it works as follows: The sword is thrown, the shards of the armor continue, you have the chance to capture the fallen loot, fail, and escape to the next loot. To get a chance to capture, you need to reach the above weight. Once this weight is reached, there is a chance to get any item as a loot. In real time, the only item that falls according to the number of eyeballs is the sword only, and the knife can be obtained as a loot with a probability of 2 to 3 % every time you place the centerpiece (this is basically 5 eyeballs. No matter how much damage you do, the probability of getting a knife is the same, and it is recommended to have this number of eyes (I will not do that). That will be described later).
Finally, there are fragments in case where no knife and armor roll appear. In rea l-time, 22 weights are equivalent to one, and every one eye is given 4 to 5 debris. If a boat throwing fails with a weight of 300 and has a total of 500, the remaining power will be issued in the form of debris. (It seems that he was considering changing the authority of the first piece to 20, but at least I don't think he has actually made it yet).
Number of dragon eyes vs. other players, my recommendation is 2. If you set 2 eyes and get 3rd place, you have a chance to get one of the armor items as loot, if you get 1st or 2nd place, you have a chance to get a sword as loot. Remember that the whole system depends on luck and rank, like 2 eyes for 1 sword, 8 eyes for 1 sword, and 8 eyes for 1 shard again. I think placing 2 eyes is the most stable way to get armor and swords with low dragon eye cost, but it still depends a lot on RPG.
Furthermore, the production changes direction while actually rolling. It is possible to "give" 450 knives, 400 bibs, 400 or 350 leggings, 350 helmets, and 300 boots. As a result, they do not occupy the first space, including having the chance to get boots, otherwise they do not occupy the first space.
I think this has cleared up a lot of errors and stopped the spread of misinformation, at least for the purpose of this topic, dragon root. The delusions are about when the dragon was killed, the amount of CP, the time of birth, what kind of dragon it is, etc. If you have any questions, ask below and I will answer as best I can.
The source is me, so this is accurate information.
Furthermore, the production changes direction while actually rolling. It is possible to "give" 450 knives, 400 bibs, 400 or 350 leggings, 350 helmets, and 300 boots. As a result, they do not occupy the first space, including the chance to get boots, otherwise they do not occupy the first space.