Floating Dragon - GamblersArea

Floating Dragon Free Demo + Slot Review

It plays the role of a classic fishing festival in China, "Floating Dragon". Start charity rotation and bring out signs of successful fish filled with funds. Foreign exchange prizes are connected to one of them, but to get it, you need to unlock the beautiful princess for you. For practical games, including fishing is not your cam, we predicted another one bonus game hold & amp; amp; spin!

Hold & Amp; amp; Spin, currency signal, charity rotation

What's your bet?

You can get up to 500 euros.

Slot Review

Floating Drago n-Hold & AMP; AMP; One of the first practical release of the series, spin and fruit slot is not used. In this IRGE, the provider switched topics and created an elegant game inspired by the Asian motif.

The release of the 1st look has the potential to rise innocently, but it actually invites a very interesting bonus function and a very variable game play. Immediately, the early connector was so demanded that the provider actually released the updated version of the floating dragon from Megaways.

Floating Dragon gameplay is very similar to the gameplay of Big Bass Bonanza, another game of Pragmatic Game. In both games, there is a currency pick with a successful fish with unique value and a modern strip gift rotation.

In this IRG E-base, a normal 5x 3-grid with 10 paid lines is used, coins are € 0, € 0 to € 2, 5, and the total rate is € 0, 10 to € 250. You can install it. Its domineering signs are a bit unusual for those that can only be obtained with one of the bonus functions.

Fortunately, the game will make up for this story by connecting money signs into it. This sign can only be found on average drums, and the price is one to 20 times the rate. If the average front yard is covered with a currency card, you can find Hold & Amp; amp; amp; Prize; Spin bonus.

Bonus Features

This IRGE HOLD & amp; amp; amp; spin stays in space, sticks, and switches to a completely different background of the drum. The new background starts with three stripes of three life and response welfare.

In this mode, only foreign currency drawers are possible. However, in addition to normal currency exchange, you can also meet diamond signs. If you get a diamond sign, you can get a large amount of money from 100 times to 4993 times the rate!

In the case of unnecessary backs, you lose one point of welfare, but welfare will be restored to 3 if it falls to you, but once a symbol of money/ diamond. When your health points are over, the bonus games & amp; spins are finished, and the minimum prize money is guaranteed for you with 20 times the volume of your bet.

Free Spins

The 1st Floating Dragon bonus game, the free spins round, supports the usual scatter symbol. The dragon symbol is a scatter and can appear anywhere on the reels. When at least three scatters appear, the bonus round is triggered. Depending on the number of scatters you collect (3, 4 or 5), you can get 10, 15 or 20 free spins.

Finally, the bonus round features a wild symbol depicting a beautiful princess. When the wild symbol stops, it activates all the lucky fish symbols on the grid and seizes the respective currency winnings. There is also a modern strip with three levels. Every time you collect four wilds, the bonus round is triggered, which adds 10 extra spins. Also, the winnings are multiplied by 2x, 3x and 10x!

Final Ruling

Floating Dragon is a fairly versatile game that quickly uses some features from other well-known games to appeal to a wider audience. The game has two different bonus games, both of which are considered to be for enthusiasts.

The free spins are clearly reminiscent of Big Bass Bonanza, but with a 2x chance (max win 5. 000x) and the second bonus game is a traditional Hold & amp; amp; amp; Spin with a twist. Both games can be very lucrative, which is even more true in Hold & amp; amp; amp; Spin, as small rewards are guaranteed, and in this bonus game of free spins, it is possible to get simply modern rewards.

This game is Excellent!

The rating is a fair assessment of the slots based on ease of play, quality of visuals and sound effects, RTP and variance, frequency of winnings, innovative and original features.

0 - Stay Away 1 - Bad 2 - Average 3 - Excellent 4 - Fairly Great 5 - Very Good

Super fun gameplay, generous bonus features.

News Dragon Quest III HD-2D Remake new trailer, coming to PC and consoles November 14, I&II HD-2D coming 2025 (UP: new gameplay trailer, see threadmarks)

Has anyone tried this concept in their own party? Trying out the Monster Class.

So far, it looks like this.

Hero Mage & Wise Guardian & Warrior Priest & Military Designer

What will the starting badges look like?

I haven't thought about this yet, and I'll probably choose what I actually need/want while I'm playing. But I think it'll probably look something like this:

Hero Mage or Priest, Sage Mage (or the class with the most MP and magic), Monster Warrior, Kidnapper or Military Specialist.

I'll try it out when the clown lights up.

Kasceis

Cappy

I haven't thought about this yet, and I'll probably choose what I actually need/want while I'm playing. But I think it'll probably look something like this:

Hero Mage or Priest, Sage Mage (or the class with the most MP and magic), Monster Warrior, Kidnapper or Military Specialist.

I'll try it out when the clown lights up.

Gester is not interesting (laughs). They play playfully, lose their movements, and arrange confusion! The only good thing is that at the 20th level, you can change the sage without any special items.

Stilt Village

GBA

Is the spell the same? Will the status be halfway? So, from this problem, III learned that the class change was absolutely chosen in the subsequent games where class changes were good, but in the subsequent games where class change was always recommended.

Ahmed

Paratroopa

Gester is not interesting (laughs). They play playfully, lose their movements, and arrange confusion! The only good thing is that at the 20th level, you can change the sage without any special items.

The only thing that needs to be clarified is that they want them to be interesting in this game. If you change your job work.

I think the special conditions of the sage class have been deleted. So I hope that any character can easily become sage.

ermitron2

Darknut
Guardian spirit

Is the spell the same? Will the status be halfway? So, from this problem, III learned that the class change was absolutely chosen in the subsequent games where class changes were good, but in the subsequent games where class change was always recommended.

So 3 is the best.

Furthermore, since the battle class has begun to receive MP, there is no negative to the transition from the magic class to the battle class.

Remember, as there is a record inside the game, the allocation of the status of each class is left. Class (for example, if you become a magician from a warrior, you can only see the increase in MP and INT.

Kasceis

Cappy

I heard that detailed information about the game will be obtained on September 4. I want a class of various settings before release!

ziggyrivers

Pep
Guardian spirit He/She/it

hello everyone. I'm curious about Dragon Quest (laughs). I really want to know the series of this game, but I also want to do XI.

Should I wait for DQ3, or is XI my first DQ French experience?

ermitron2

Darknut
Guardian spirit

hello everyone. I'm curious about Dragon Quest (laughs). I really want to know the series of this game, but I also want to do XI.

Should I wait for DQ3, or is XI my first DQ French experience?

XI is a great place to start, but it's going to be a longer game, so what I'm saying is it depends on time. Also, 3 added a lot of quality of life and expanded some elements. For example, the story is easier since it doesn't deviate too much from the original (not a bad thing of course).

Stilt Village

GBA

hello everyone. I'm curious about Dragon Quest (laughs). I really want to know the series of this game, but I also want to do XI.

Should I wait for DQ3, or is XI my first DQ French experience?

Great game, but I don't recommend starting XI because it's pretty long. It took me a few months to finish the game, and my brother went to college and came back, but I still played. Last but not least, the availability of the other games at the moment is not the best. If I remember correctly, 1-3 have incomprehensible versions for Switch that will likely become obsolete thanks to the latest version, 4-8 only have mobile versions, 9 is completely inaccessible, and 10 is still only available in the Land of the Rising Sun. Either way, it's pretty easy to emulate the DS version of V if you have a decent computer.

Yeah, 1-3 are early NES games, and they have a pretty small plot compared to the later big titles. DQ hasn't always cared about "plot", but the later titles tend to have more faithful characters and memorable scenarios. Most people talk about Dragon Quest vignettes (short situations that revolve around a specific space), and I think they actually start to become more familiar around Volume IV or V.

ILikeFeet

Fox Brigade

hello everyone. I'm curious about Dragon Quest (laughs). I really want to know the series of this game, but I also want to do XI.

Should I wait for DQ3, or is XI my first DQ French experience?

DQ11 is a great game. Make sure you play it.

Ahmed

Paratroopa

hello everyone. I'm curious about Dragon Quest (laughs). I really want to know the series of this game, but I also want to do XI.

Should I wait for DQ3, or is XI my first DQ French experience?

Remember, once you get into the game, you can never get out.

I would say that most games are suitable for new players. However, DQVII is an exception. Everyone should play it, but it's so long that I don't recommend starting with it.

Personally, I recommend waiting for the release of the III HD-2D remake. Unless you want to start the game right now. XI is also a great game, so I hope you'll give it a try.

If you can access all games, try a remake version with DS. First, from IV. V is my favorite game and is the best in JRPG I've ever played.

ziggyrivers

Pep
Guardian spirit He/She/it

XI is a great place to start, but it's going to be a longer game, so what I'm saying is it depends on time. Also, 3 added a lot of quality of life and expanded some elements. For example, the story is easier since it doesn't deviate too much from the original (not a bad thing of course).

Great game, but I don't recommend starting XI because it's pretty long. It took me a few months to finish the game, and my brother went to college and came back, but I still played. Last but not least, the availability of the other games at the moment is not the best. If I remember correctly, 1-3 have incomprehensible versions for Switch that will likely become obsolete thanks to the latest version, 4-8 only have mobile versions, 9 is completely inaccessible, and 10 is still only available in the Land of the Rising Sun. Either way, it's pretty easy to emulate the DS version of V if you have a decent computer.

Yeah, 1-3 are early NES games, and they have a pretty small plot compared to the later big titles. DQ hasn't always cared about "plot", but the later titles tend to have more faithful characters and memorable scenarios. Most people talk about Dragon Quest vignettes (short situations that revolve around a specific space), and I think they actually start to become more familiar around Volume IV or V.

DQ11 is a great game. Make sure you play it.

Remember, once you get into the game, you can never get out.

I would say that most games are suitable for new players. However, DQVII is an exception. Everyone should play it, but it's so long that I don't recommend starting with it.

Personally, I recommend waiting for the release of the III HD-2D remake. Unless you want to start the game right now. XI is also a great game, so I hope you'll give it a try.

If you can access all games, try a remake version with DS. First, from IV. V is my favorite game and is the best in JRPG I've ever played.

Thank you for your reply!

Well, I often start with XI!

My first DQ was "Starry Sky Sentinel", but to be honest, this game didn't grasp my heart. And I haven't played properly, just played everything. So I always wanted to do this series.

shoptroll

Yoshi
Prono Wons

Gester is not interesting (laughs). They play playfully, lose their movements, and arrange confusion! The only good thing is that at the 20th level, you can change the sage without any special items.

Ogu Magikarp

Leo

Darknut
Guardian spirit

Thank you for your reply!

Well, I often start with XI!

My first DQ was "Starry Sky Sentinel", but to be honest, this game didn't grasp my heart. And I haven't played properly, just played everything. So I always wanted to do this series.

You should try XI. In III, party members are not considered characters, so IX has the ability to stand up in IX, and these are the raw frames you set. In XI, there are bright personalities.

jirou

Joy Boy
Forbidden Prono Wons

Thank you for your reply!

Well, I often start with XI!

My first DQ was "Starry Sky Sentinel", but to be honest, this game didn't grasp my heart. And I haven't played properly, just played everything. So I always wanted to do this series.

Demon Xi lasts up to 10 hours, depending on how freely or slowly you usually play games, and the trial version goes into the full version. Beginner...... 16-bit mode cannot be passed. During this time, you do not need to spend money!

Stilt Village

GBA

My first DQ was "Starry Sky Sentinel", but to be honest, this game didn't grasp my heart. And I haven't played properly, just played everything. So I always wanted to do this series.

For example, I myself did not complete IX, for example, that if it was going for that at all, I will not talk about something that did not conquer you, talking about other series, due to the fact that she did not really like it.

On the one hand, something was born out of them, since most of the situations are disasters with cyclical themes and loneliness. But they were elementally very involved in what actually makes the multiplayer component. A huge percentage of the game is a botched version of a thought that would be sold much later than the others, an idea that is only important in the context of pseudo-mmo (and therefore no longer considered that all this baggage was closed long ago-Dearly), and DS has the ability to include a little and launch it. I never reached the top of the destroyed move, and the second attempt reminded me why. For example, to at least get a chance, it is necessary to grind a large amount, and how they made opponents around the world are non-generic versions of 2 worlds: if there was a random meeting in this IRGE, then, for example, grinding an iron snail would not be easy. I believe that VIII contains a large number of similar tasks related to the rise, and XI is actually considered its fully formed end result, presented in both games, but it adheres to another on a technical level, and this does not look like quite a task.

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Elim Rim - Journalist, creative writer

Last modified 25.12.2024

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