Nahida Quick Guide - KQM
Nahida Quick Guide
Naheeda is a 5-star Dendro Catalyst character who casts Dendro steadily and regularly, dealing damage on and off the field with Dendro's elemental reactions as the focus. In this short guide, you will learn about the best builds, best weapons, best artifacts, and the best Naheeda team.
Please note that the information may change if new discoveries are made. More thorough testing is currently underway.
Full guide here.
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Design: kolvii Contents: kolvii
Character Overview
Playstyles
Off-Field Focus
Relies on Nahida's Trikarma Cleansing ability to periodically cast Dendro while damage dealers and drivers are in play.
On-Field Focus
Use Nahida's normal attacks, charge attacks, and skill Three Karma Clear to cast Dendro continuously and activate/activate reactions.
Talents
Level and Talent Priority
In a reaction-heavy team, level 90 is recommended to maximize Nahida's reaction damage.
Skills & Explosions & Normal Attacks
Most of Nahida's damage comes from skills and reactions. Upgrading Naheeda's normal attack is only recommended if you use her in the field, but even then she cannot do much damage with her normal attack.
Her Burst is very important, but its value and the talent level value vary greatly depending on the team you use it with. More on this in the Elemental Burst section.
Talent Overview
Normal Attack Elemental Skill Elemental Burst Ascension 1 Passive Ascension 4 Passive Utility Passive Normal AttackNormal Attack | Akara
Normal Attack Deals Dendro's DMG up to 4 times to enemies in front.
Use a certain amount of charge attack stamina to give AOE Dendro DMG to the enemy in front of a short time.
Dive Attack Nahida summons the power of Dendro and falls from the air to the ground. Give AOE Dendro DMG to enemies in the territory.
Nahida's normal attack and charge attack are used as the main trigger for Dendro's frequency. Except for trigger reactions, the loss of body fluid is very small. Like most characters, her normal attacks and charge attacks have different ICDs.
Charge attacks have a high durability cost, so they are not generally worth using unless a huge loss zone or impact radius is required. Therefore, Nahida usually does not urgently needs a special combo in this background game.
Elemental SkillElemental Skill | All Schemes to Know
Send karma from your own tree or tree species, give AOE Dendro DMG, mark up to eight enemies with scanda seeds. This skill has a variety of effects.
Hold targeting mode is activated, allowing you to select a limited number of enemies in a limited area. At this time, the interrupt resistance of Nahida rises. After passing through the mode, give the enemy a dendro DMG and mark it with scanda seed. The target mode lasts up to 5 seconds and can target up to eight enemies.
The enemies specified by Seed of Skandha Seed of Skandha become a friend to a certain distance. After that, if you activate elemental reactions to enemies that have been effective in Seed of Skandha, or receive DMG (including Burgeon and HyperBloom DMG) by Dendrocore, Nahida is connected to the enemy and the enemy. Release TRI-KARMA PURIFICATION and give Dendro DMG according to ATK and Elemental Mastery. Tri-Karma Purification cannot be activated at least once in a short time.
It is the main key of Nahida damage, the only key to use Dendro outside the field, and the key to use Dendro in the background. Tri-Karma Purification does not include ICD and can be used once every 2, 5 seconds at the basic level. Nahida generates a particle only when using his skills. Energy occurs once every 7 seconds, all of which generate three particles.
The area of effect for the tap option is a small circle centered on Nahida, while the area of effect for the hold option is all enemies specified in the aim mode. By simply pointing the video camera while holding down the skill, you can quickly find enemies.
Elemental BurstElemental Burst | Illusory Heart
Reveal the Dream Court and expand the Mayan Temple.
Unlocking the Mayan Temple background will unlock appropriate effects separately depending on the type of components in your party.
- Pyro: While Nahida is in the Mayan Temple, DMG from the Tri-Karma Clearance of "All the Patterns You Need to Know" is increased.
- Electric: While Nahida is in the Mayan Temple, the interval between Tri-Karma Clearances from "All the Patterns You Need to Know" is shortened.
- Hydro: The time spent in the Mayan Temple is extended.
When the field is deployed, if there are two or more adepts of the above types of elements in the party, the above effects are further strengthened. Even if Nahida is not in the background, these effects will be exerted as long as party members are in the Mayan Temple.
Nahida's Elemental Burst provides a significant background AoE, buffing Nahida's Tri-Karma Purification and the burst itself. Nahida's burst costs 50 energy, has a CD of 13. 5 seconds, and a base duration of 15 seconds.
The value of Nahida's Elemental Burst depends heavily on the team it is used on. There are two stories where her burst has a concrete benefit:
- Teams where background units get better qualities from Nahida's A1 EM buff.
- Teams with one or more electric units where a shorter time between her skills actually impacts the number of triggers.
Outside of these two scenarios, the burst is not particularly useful and would not be worth using or investing in. This is complicated by the long duration of the burst at 1. 9 seconds and the lack of direct damage or direct use of Dendro. Lastly, Burst is a cheap spell that can generate a huge number of i-frames, so it's worth casting. Even if you use Amber's monsters, her Burst can be used to give your whole team a little heal.
Ascension 1 PassiveAscension 1 Passive | Compassion Illuminated
Deploying "Heart of Illusion" gives the appropriate effect to the Mayan Temple. The elemental expertise of background focused characters is increased by 25% of the elemental expertise of the party member with the highest elemental expertise.
This way, you can get up to 250 units of elemental professionalism.
This gives a significant EM buff that covers Naheeda herself if she is considered a background character. This is more accurate if the background character triggers reactions or includes talents that benefit from EM like Naheeda's skills or A4. It is worth pointing out that this buff is implemented on the character with the highest EM in the party, and that character has abilities that are not essential for Naheeda.
Flat EM from external sources such as 4P C-instructor, Sucrose's A1 Passive, and Dendro Resonance are integrated into this EM buff. However, it does not provide a percentage-based EM buffer like Sucrose's A4 Passive or Khaj-Nisut's key.
Ascension 4 PassiveAscension 4 Passive | Awakening Elucidated
Each point of Redundant Nakides' Simple Professionalism distinguishes 0, 1% bonus DMG and 0, 03% critical in Tri-Karma Purification of "All Schemes". This way you can get 80% of bonus DMG and 24% critical in Tri-Karma Purification.
Nahid's statistics increase significantly and EM generation starts further. All EM from outside is integrated into this buff.
Utility PassiveUtility Passive | On All Things Mediated
Nahid has the ability "Apply, Know All Schemes" to interact with some assembled objects within a fixed AoE range. This ability has all the chances of its and other effects...
The large exposure radius, combined with the short period of exposure to the skill, makes it impeccably prepared to collect any plants that it cannot reach easily, such as Jinxin, Violet Grass, Kaliparata-Lotus, etc. This talent can still be applied to gain special dialogue from NPCs – Pout, which a number of playable characters do during quests.